One of the best things on the internet right now is an interactively composed webcomic called, misleadingly, MS Paint Adventures.
Its artist and writer, Andrew Hussie, demonstrated his potential first with Problem Sleuth, a year-long masterpiece of magical realist detective noir. From simple, whimsical beginnings it mutated into a brilliant epic that proved that the webcomic genre has no horizon.
His next project, Homestuck, is more ambitious.
Hussie began Homestuck while drunk with his own creative powers, and consequently lost control of the project in its critical early stages. It is, to be fair, hard to get into. But it is well, well worth it. The writing sparkles. The imagery delights. The plot enriches and the themes uniquely address the complexities and neuroses of our time.
If there ever were a time to jump in to the middle, it would be now.
One year into the project, Hussie has written a recap of the preceding events. If you read that it will give you insight into just one dimension of the comic: the complexity of its narrative structure. What the summary fails to communicate is how that narrative is only the backdrop of nuanced psychodrama and dialog (most often in instant message format) that will simply kick your ass.
Be warned, the summary also contains a ton of spoilers. So if it looks good I would start from the beginning.
Or just read Problem Sleuth, which is amazing.
